Principal VR Designer at Vertexpusher Games
Tomasz Dzierza is a Principal VR Designer at Vertexpusher Games. Tomasz started in the games industry as a Game Design instructor 15 years ago. Since then has worked on American Mcgees Grimm and Alice Madness Returns at Spicyhorse, created several self funded indie games, one of them being Toy Glider on iOS. Last four years Tomasz has spent his time at Crytek, initially as a member of the CryEngine Support team then as a Lead VR Designer in Shanghai. His current passion is to utilize game engine technologies and apply it to all sorts of gaming and non gaming applications for AR/VR. His contribution to Lurendium will focus on VR/AR design tools found in all major game engines.